Reactor Man Stage Issues
Quick Man he ain't.
Light beams... Meh
This would be a cool idea if it wasn't overplayed to death. The Quick Man stage from MM2 was less annoying.
Mini-boss is too difficult
A mini-boss is generally something you have to fight by yourself, not with another bunch of flying objects at the same time and a 'fricking' laser beam below you.
Oh Yea, more bottomless pits.
More pinpoint precision speed runs as you must navigate and jump from tiny block to tiny block with just the right amount of precision. The blocks themselves require you to use Mega Man's jump to the last second to get to. You can use your special weapon but if you mess up and can't recharge you're screwed.
A dagger by any other name
Another side quest to rescue Dagger Man makes the level way too long. Once again this should be broken out into separate levels like the MM3 bots. Also, I hate knives.
More fricking laser beams!
Seriously, you could come up with several other ways to create this level than constant speed running through laser beams?
Um why can't I destroy them?
Generally, only hard hats are supposed to be indestructible. These little light fucks are annoying as hell.